Bopel.News – Mobile Legends Granger guide
A bard and demon hunter wrapped in one, Mobile Legends: Bang Bang marksman Granger wanders the Land of Dawn with a violin that is as deadly as it is musical.
Orphaned during the war, he was taken in by the Imperial Army where he honed his unique skills to become one of the deadliest heroes in the game.
The Death Chanter’s primary strength is high burst damage potential and reliable scaling. He does not rely on mana but reloads bullets instead, giving him an edge in both quick and prolonged fights.
In this ONE Esports guide, we dive deeper into his abilities, strategies, and the best build to maximize his potential.
Granger’s skills in Mobile Legends
Granger’s unique Demon Hunting Gun and Cannon are powered by Demonic Energy. Both his weapons have a staring Energy cap. His Gun restores a certain percentage of Energy per second while his Cannon restores a lower percentage of Energy per second. Each minion or creep kill will permanently increase the Energy cap of Granger’s Gun and Cannon, and instantly restore their Energy, respectively. Every kill or assist on an enemy hero will permanently increase their Energy cap and instantly restore Energy.
Every percentage of CD Reduction Granger gains is converted int Physical Attack. Demonic Energy Cost is not affected by Energy Cost Reductions.
Prioritize farming minions and creeps early to permanently boost Granger’s Demonic Energy cap, increasing his potential for sustained attacks in the late game.
This passive makes Granger more powerful the more he farms, so constant takedowns are essential to scale up his damage output.
In team fights, try to get at least an assist on kills. Each takedown not only benefits the team but also increases your Demonic Energy for extended engagements.
First Skill – Rhapsody
Granger rapidly fires several shots with his Gun, with each shot dealing Physical Damage and consuming Gun Energy. The last bullet is guaranteed to Crit. Each bullet deals an additional damage to creeps and minions. While firing, Granger’s Movement Speed is increased. Granger stops firing when he runs out Energy, or when the skill is cast again. Rhapsody has a brief cooldown and can be cast once his Gun Energy is over a certain number.
Use this skill continuously as it provides sustained damage and has a low cooldown. However, keep an eye on your Demonic Energy level to ensure you don’t run out mid-attack.
The final bullet will always crit, making it crucial for finishing off low-health enemies.
During the laning phase, frequently use Rhapsody to poke enemies, but when your Demonic Energy is low, replenish it with your second Skill, Rondo, and resume attacking. The crit on the last bullet is a good way to harass enemy heroes at a distance without committing fully.
Combine with Rondo to reposition yourself and maintain pressure. If Rhapsody is missing its target, stop the skill or use your Ultimate to save energy.
Second Skill – Rondo
Granger uses his Demon Hunter agility to dash in the target direction, instantly restoring Energy for his Gun. Rondo can be cast while channeling Rhapsody. Each time Rhapsody hits an enemy, Rondo’s Cooldown is reduced.
Use Rondo as a repositioning tool to dodge enemy skill shots and to refill Demonic Energy.
This dash allows you to stay mobile and adjust your positioning, making it harder for enemies to land their attacks.
Use Rondo alongside Rhapsody to consistently reposition and make your attacks harder to dodge.
In team fights, if enemies approach too close, Rondo helps you create distance, allowing you to resume firing safely from afar.
Granger guide